Luxor 2 person computer desk
Speedshot (shoots spheres twice as fast as normal and projects a colored line to where the sphere will be placed if currently shot) Here are the power-ups based on color (the order of these colors also represents the order in which the colors are introduced into the main game).įireball (destroys all spheres within a certain radius) When a power-up affects a certain color, this color will be completely random from time to time. Each of the colors of spheres represents a different Egyptian god or goddess, and different power-ups will be released based on what color is involved with the third consecutive explosion. The power-ups in Luxor 3 fall from the point of explosion to be caught by the sphere launcher after three consecutive launched spheres cause explosions on the main lines of spheres. Scores at the end of levels often seem very large when compared to other computer games. Ankh coins are worth 250 points for each one collected, while jewelry-type collectables are worth anywhere from 250 to 10,000 points each (higher-valued jewels are introduced as the game progresses, and levels in later stages often have jewels making up a very large part of the level scores). Items falling from the playfield also are worth points. Many bonuses are awarded for different factors at the end of each level. Shots reflected off a special figure have a 3x multiplier if scoring occurs. In general, 100 points are awarded for each sphere, with multipliers correspondent to the number of explosions concurrent from one launched sphere for the scoring. The golden scarabs drop from 3-6 ankh coins depending on the game's difficuly level (Easy, Medium, Hard, Insane.).Īt the bottom of the screen is a bar displaying the current statistics and active power-ups for the level. After a jar is collected in a level or if all four jars are collected for a stage, then the remainder of the level or stage, respectively, will have golden scarabs show up to be exploded as with the jars. Collecting all of these in the first four classic mode levels of each stage will unlock a bonus level at the end of the stage. Luxor 3 has canopic jars show up in the middle of the game: they will show up multiple times in each level until collected by being shot at by a sphere. The lines of colored spheres are held by a bug at the back end, and a set number of these sets must be cleared. The game remains similar to that in previous editions of Luxor: the main goal of the gameplay is to remove spheres of many different colors (ranging from four to nine different colors) from a track of spheres before they enter the pyramid at the end of a track.